Ett par tutorials jag hittat....

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Ztripez Hellström
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Ett par tutorials jag hittat....

Inläggav Ztripez Hellström » 2004-jul-29 8:50

MODELING

http://www.the3dstudio.com/tutorials.asp?id=116
[A very good tutorial about making realistic jewelry.]
*****

http://www.3dm-mc.com/tutorials/car/
[Making a concept car. This tutorial is for a bit advanced.]
*****

http://www.3dm-mc.com/tutorials/dmf/
[a very good tutorial about making
texturing and lighting a missile.]
*****

http://www.ludd.luth.se/~strat/tutorials.html
[A serie of tutorials about Mesh-modeling.]
****

http://www.trinisica.com/sub_learn_tuto ... ual-studio
[A tutorial for early beginners.]
****

http://www.trinisica.com/sub_learn_tuto ... lymodeling
[another poly-modeling tutorial.]
*****

http://www.3dtotal.com/ffa/tutorials/ma ... /main2.asp
[Good for inspiration and gives some ideas.]
****

http://www.3dtotal.com/ffa/tutorials/ma ... wntut1.asp
[A tutorial for total begginers. Useful for those who have just started.]
***

http://www.3dtotal.com/team/Tutorials/c ... /part1.asp
[This one's for total begginers too...]
***

http://www.cgm3d.com/tutorials/teeth/teeth.php
[making human teeth. Usefull.]
***

http://www.cgm3d.com/oceantutorial.php
[an ocean scene.]
***

http://www.computerarts.co.uk/tutorials ... p?id=20035
http://www.computerarts.co.uk/tutorials ... p?id=20248
[two sets of tutorials for making an insect alien. My fav. =)]
****

http://www.phong.com/tutorials/3dmax/text/
[a short tutorial about making text look good.]
**

http://www.voidix.com/glasscrystal.html
[A glass crystal effect.]
***

http://www.the3dstudio.com/tutorials.asp?id=115
[A way to make text on objects.]
***

http://www.3rddimensiontutorials.com/dolphin.html
[modeling a dolphin.]
****

http://www.geocities.com/ribok7/multiloft.html
[Here's something about multi-lofting.]
****

http://www.computerarts.co.uk/tutorials ... amp;page=0
[Some practice in organic modeling.]
***

http://www.studiowhiz.com/_tutorials/ma ... .php?id=60
[fractals or shards... Very good abstract visualisation.]
****

http://interneteye3d.com/Tutorials/2001 ... efault.asp
[Eplanation how the displacement map works.]
***

http://www.3dworldmag.com/tutorials/eggcell/
[Eggcell tutorial... What weird look.]
****

http://www.raz.ro/tutorials/heart/heart.htm
[making a neclace with two hearts.]
*****

http://3dworld.3dark.com/tutorial/3d/lathe/index.htm
[another nice lathe tutorial for beginners.]
****

http://www.taffix.com/Tutorials/Surface ... /index.htm
[modeling an ear... !]
****

http://www.3rddimensiontutorials.com/Windows.html
[Making a simple window frame and applying textures to it.]
***

http://gamedesign.4players.de:1026/LS/T ... ctionE.htm
[a nice tutorial about making bullets. For begginers.]
****

http://www.3rddimensiontutorials.com/Cartman.html
[Modeling some guy from south park.]
***

http://www.3rddimensiontutorials.com/Curtains.html
[modeling curtains by using patches.]
***

http://www.comet-cartoons.com/toons/3ddocs/eyerigging/
[making an animatable cartoony eye setup.]
***

http://www.taffix.com/Tutorials/GoldRing/gold_ring.htm
[Even a tutorial for making a ring.]
***

http://www.suurland.com/tut_ball/tutorial_football.htm
[making a soccer ball... Simple?.. Not actually.]
****

http://www.terra.es/personal2/palmiro/tut_jar.htm
[A good tutorial for modeling a jar.]
****

http://artofgaming.net/tutorialz/mutatutorial.html
[modeling a sci-fi dragon.]
***

http://3dworld.3dark.com/tutorial/3d/warp/index.htm
[space warps for beginners.]
****

http://www.3dluvr.com/content/artz/feat ... ture27.php
["One buggy day". Not a tutorial for begginers. But damn good for a reference on how to do projects.]
*****

http://www.the3dstudio.com/tutorials.asp?id=37
[lofting a spoon... Not so stupid idea.]
***

http://www.voidix.com/coolabstract.html
[doing abstracts.]
****

http://www.topleftpixel.com/ila_solomon/tut_exh_01.htm
[Modeling a fantasy toy car's exhaust pipe.]
****

http://members.aol.com/ozoneprod/anim/t ... ogotut.htm
[logo animations. I hate them
but it's a good way to earn money.]
***

http://www.cgm3d.com/tutorials/boxm1/boxm1.php
http://www.cgm3d.com/tutorials/boxm2/boxm2.php
[a two-part box modeling tutorial.]
****

http://www.3dtotal.com/ffa/tutorials/ma ... anmenu.asp
[Hehe... I hate the comp
but the tutorial isn't a bad one.]
*****

http://www.3dtotal.com/team/Tutorials/I ... GI_tut.asp
[From 3Dtotal aswell
but I haven't seen it anywhere else.]
***

http://www.3dtotal.com/ffa/tutorials/max/geoff/main.asp
[Darn! Another one... I guess I'll copy all tutorials from 3d total =D ]
****

http://www.3dtotal.com/ffa/tutorials/ma ... admike.asp
[Another one... Sorry
but it appears that Tom has only the best tuts.]
****

http://www.3dtotal.com/ffa/tutorials/ma ... l/head.asp
[You just have to forgive me...]
****

http://www.3dm-mc.com/tutorials/bolt/
[A bolt and a nut...]
****

http://www.the3dstudio.com/tutorials.asp?id=13
[an interesting way of making candle sticks.]
****

http://www.derelictsands.com/tutorials/t-aloe.htm
[Some stuff to make plants.]
***

http://www.webreference.com/3d/lesson72/
[NURBS modeling.]
**

http://www.comet-cartoons.com/toons/3dd ... index.html
[a tutorial for making hair. Not the greatest
but it gives the basic idea.]
**

http://www.3rddimensiontutorials.com/F1-1.html
[Modeling a ferrari F-1.]
***

http://www.3dtotal.com/ffa/tutorials/ma ... ulba01.asp
[Making "Sebulba" (heh?). A very nice tutorial for making a full head of a sci-fi character.]
****

http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm
[a bumpy guitar...]
***

http://mr2k.3dvf.com/tutorials/max/tuto ... ygones.htm
[Modeling that idiot... "Crash Bandicute"... =) Too bad it's in French
but the pics talk for themselves.]
****

http://www.3dluvr.com/content/article/58
[Surface-modeling a head.]
***

http://www.the3dstudio.com/tutorials.asp?id=82
[A nice palm tree
that's easy to make.]
***

http://www.digitalproducer.com/pages/alokjain.htm
[A VERY interesting way of modeling a face.]
**

http://www.3rddimensiontutorials.com/romancolumn.html
[Some easy stuff
like modeling column.]
***

http://www.3rddimensiontutorials.com/NURBSsurfaces.html
[Something like an introduction to NURBS.]
***

http://www.3rddimensiontutorials.com/Wa ... ndows.html
[Making windows and doors in a wall without booleans.]
****

http://www.3rddimensiontutorials.com/gear.html
[Making a gear...]
***

http://www.derelictsands.com/tutorials/t-space.htm
[Making a full space scene... Texturing modleing lighting
etc...]
***

http://www.3rddimensiontutorials.com/Lathe.html
[An "interactive" glass... A good use of reference copies.]
***

http://www.derelictsands.com/tutorials/t-mushroom.htm
[Modeling and texturing a mushroom.]
***

http://www.3dcafe.com/asp/tutorials/max ... elaudi.asp
[Patch-modeling a car.]
***

http://www.neilblevins.com/cg_education ... chains.htm
[some more uses of the PathDefor modifier.]
****

http://www.3dluvr.com/content/article/80
[Modeling another car.]
****

http://www.3rddimensiontutorials.com/shipgrid.html
[some space stuff that everyone does.]
***

http://www.3dluvr.com/content/article/76
[and another one.]
****

http://www.terra.es/personal2/palmiro/tut_chair.htm
[Modeling a chair.]
**

http://www.digitalproducer.com/pages/old_house.htm
[A full scene in an old house... The atmosphere
fogs
lighting
texturing.]
***

http://www.dlc.fi/%7Eops/tutorial/clothing/clothing.htm
[Making clothes on a character.]
***

http://www.3dcafe.com/asp/tutorials/max ... barrel.asp
[modeling a barrel... heh.]
**

http://www.ifrance.com/gregg/Tutorials/ ... _gregg.htm
[NURMS modeling.]
***

http://www.3dluvr.com/content/article/74
[NURMS modeling again.]
***

http://www.3dluvr.com/content/article/82
[Modeling a firemarble holder...]
***

http://www.3dcafe.com/asp/tutorials/max ... elhand.asp
[modeling a hand.]
**

http://www.dlc.fi/~ops/tutorial/human.htm
[modeling a full human body
by using box-modeling.]
****

http://solobiking.tripod.com/3d/tut1.html
[oh joy! A low-poly &quot;hummer&quot;! <img src="images/smilies/smile.gif" border="0" alt="" title="Smile" />]
***

http://www.3dcafe.com/asp/tutorials/max ... valley.asp
[Modeling a valley. Like a practice of the displace modifier.]
***

http://perso.wanadoo.fr/3d/tutorials/splines/index.html
[How to make Rhino and Max to work togeather... ie. A Rhino and max tutorial.]
****

http://www.quake2.com/modeling/tut_03.html
[making a model for Quake II.]
***

http://www.digitalproducer.com/pages/rezin_grass.htm
[ok... This is another tutorial about making grass.]
***

http://www.reel3d.freewire.co.uk/toots/ ... /index.htm
[making simple terrains.]
****

http://www.comet-cartoons.com/toons/3dd ... eling.html
[another way of making faces by using spline-modeling.]
***

http://www.3dcafe.com/asp/tutorials/max ... lnurbs.asp
[NURBS in MaxR2... Might be usefull for some. Who knows?..]
**

http://www.saunalahti.fi/ops/tutorial/t ... reetut.htm
[making trees without any plug-ins.]
****

http://www.webreference.com/3d/lesson102/
[Something more original.]
**

http://www.3dluvr.com/content/article/56
[the pro poly-modeling again.]
****

http://www.3dluvr.com/content/article/59
[eyes...]
*****

http://www.3dluvr.com/content/article/58
[Another head modeling.]
***

http://www.3dcafe.com/asp/tutorials/max ... eldust.asp
[Using CrossSection...]
***

http://www.3dcafe.com/asp/tutorials/max/book/book.asp
[How to model a book... [It's getting boring.]]
***

http://www.3dluvr.com/content/article/72
[A tutorial for modelling for real time.]
****

http://www.geocities.com/ribok7/shapemerge_tut
[a shapemerge tutorial.]
***

http://www.3dtotal.com/ffa/tutorials/ma ... l/car1.asp
[that's a cool car. :] Quite interesting modeling too...]
****

http://www.3dtotal.com/team/Tutorials/b ... %20tut.asp
[I'm still trying to apply this one to my dragon...]
***

http://www.fineart.sk/tut/yoda/Yoda_Tut_p1.htm
[Modeling and texturing that small green guy from star wars: episode II... I guess his name's Yoda. =)]
****

http://www.3dtotal.com/ffa/tutorials/ma ... l/nose.asp
[lol! The tutorial is good... But what are they modeling?.. lol!]
*****

http://www.3dtotal.com/ffa/tutorials/ma ... /mouth.asp
[Damn... face features again.]
****

http://www.renderedrealities.net/tutorials/hand1.html
[Modeling a human hand.]
****

http://www.cglearn.com/tutorials/max3/0 ... rtini.html
[another one for begginers.]
***

http://www.3dluvr.com/setherial/tutor/mouth/tutor01.htm
[Modeling a realistic human mouth.]
****

http://www.3dtotal.com/ffa/tutorials/ma ... /mime1.asp
[Making a &quot;virutal mime&quot;. A long tutorial describing how to build a full character.]
***

http://www.cglearn.com/tutorials/max3/07_boolean.html
[booleans.]
***

http://www.cglearn.com/tutorials/max3/0 ... _logo.html
[for begginers.]
***

http://www.cglearn.com/tutorials/max3/0 ... daisy.html
[a few more uses of the XForm modifier.]
***

http://www.saunalahti.fi/ops/tutorial/t ... reetut.htm
[another tutorial for making trees without plug-ins]
****

TEXTURING

http://www.3rddimensiontutorials.com/IOR.html
[HOLY SHIT !!! IOR Table! Man
If you're doing 3D - bookmark this.]
***** +

http://www.cgtalk.com/showthread.php?s= ... eadid=6648
http://www.cgtalk.com/showthread.php?s= ... eadid=7681
http://www.cgtalk.com/showthread.php?s= ... adid=11053
http://www.cgtalk.com/showthread.php?s= ... adid=17631
[A 5 part tutorial about proper texturing. Lot's of tips.]
*****

http://www.neilblevins.com/cg_education ... ucency.htm
[A very in-depth tutorial about translucency.]
*****

http://www.neilblevins.com/cg_education ... d_refs.htm
[some usefull tips about metal materials.]
*****

http://www.neilblevins.com/cg_education ... erials.htm
[making wet materials...Uhmmm
not making acctually - just an explanation of what makes a material look wet.]
*****

http://www.neilblevins.com/cg_education ... ottery.htm
[Realistic glass
chrome and glazed pottery shaders for brazil.]
****

http://www.neilblevins.com/cg_education ... so_ref.htm
[Anistropic higlights. A long tutorial for advanced.]
*****

http://www.the3dstudio.com/tutorials.asp?id=125
[The AA filters is 50% what makes a good renderer realy work.]
*****

http://www.cgtalk.com/showthread.php?s= ... light=clay
[A nice little tutorial about making clay.]
****

http://www.neilblevins.com/cg_education ... g_snow.htm
[How to achieve the sparkling snow effect.]
****

http://www.davidtitusproductions.com/bw ... al_uv.html
[A very good tutorial about UVW mapping a shoe/boot.]
*****

http://www.neilblevins.com/cg_education ... alloff.htm
[Some complex organic materials.]
*****

http://www.flay.com/getarticle.cfm?articleid=5
[Making a leather jacket.]
****

http://www.neilblevins.com/cg_education ... shader.htm
[making a &quot;blin&quot; shader look like &quot;metal&quot;]
****

http://www.the3dstudio.com/tutorials.asp?id=31
[How to add animated textures.]
***

http://www.3rddimensiontutorials.com/Iris1.html
[An iris texture tutorial - very useful for making eyes.]
****

http://home1.swipnet.se/~w-12643/tutoria2.html
[A very easy way of making a seamless texture.]{Photoshop for 3D}{Non-software-specific}
*****

http://www.neilblevins.com/cg_education ... s_proc.htm
[making a green tongue by mixing complex maps.]
****

http://www.3rddimensiontutorials.com/Skin.html
[A human skin material.]
***

http://interneteye3d.com/Tutorials/2001 ... efault.asp
[using the Camera_map modifier.]
***

http://www.axsstudios.com/tut/Dirt/
[Adding some dirt to liven your maps a bit.]
***

http://www.neilblevins.com/cg_education ... annels.htm
[Another good mapping lesson.]
****

http://www.the3dstudio.com/tutorials.asp?id=107
[Blending directly two (or more) materials.]
***

http://www.3rddimensiontutorials.com/psptiles.html
[Making a stone texture in PS. {Not software specific.}]
****

http://www.3rddimensiontutorials.com/photomagic.html
[maping photos onto objects
to get a photorealistic look.]
***

http://www.3dgate.com/techniques/000214 ... ssain.html
[making skin for characters.]
***

http://www.3rddimensiontutorials.com/An ... hader.html
[Anistropic surfaces of disks and stuff like that.]
****

http://www.the3dstudio.com/tutorials.asp?id=91
[car paint that looks good.]
****

http://www.cleverlikeamonkey.com/showan ... posite.htm
[using a composite material.]
***

http://www.nawyecky.com/tuts/tut-me.htm
[mixing procedural maps is my favourite way of texturing... =)]
*****

http://www.the3dstudio.com/tutorials.asp?id=53
[making a very interesting material
called X-Ray material.]
***

http://www.3dm-mc.com/tutorials/can/
[the poor can...]
****

http://www.comet-cartoons.com/toons/3dd ... polymodel/
[poly-modeling another head.]
***

http://www.the3dstudio.com/tutorials.asp?id=119
[Texturing a tire.]
***

http://www.computerarts.co.uk/tutorials ... p?id=23265
[a set of texture-mapping tutorials.]
****

http://www.taffix.com/Tutorials/Materia ... /index.htm
[The basic way of texturing a mountain.]
****

http://www.the3dstudio.com/tutorials.asp?id=118
[making and texturing a very nice tire.]
***

http://www.the3dstudio.com/tutorials.asp?id=80
[basics of compositing materials.]
****

http://www.bergen.org/AAST/Projects/3DS ... nates.html
[introduction to mapping coordinates.]
***

http://www.taffix.com/Tutorials/SwimPool/index.htm
[A swimming pool material.]
***

http://www.the3dstudio.com/tutorials.asp?id=126
[some tips for making organic materials.]
****

http://www.bergen.org/AAST/Projects/3DS ... _info.html
[material tips for begginers.]
***

http://www.taffix.com/Tutorials/Undersea/index.htm
[the making of different underwater effects.]
****

http://www.the3dstudio.com/tutorials.asp?id=52
[the &quot;polished wood&quot; look]
***

http://www.the3dstudio.com/tutorials.asp?id=122
[silk material.]
****

http://www.rethinkfx.com/tutorials/texture.htm
[realistic texturing... Nice dream-house =D ]
*****

http://www.3dcafe.com/asp/tutorials/max ... hamaps.asp
[Mapping without using an UVW modifier.]
***

http://www.planetquake.com/q3empire/dat ... inning.htm
[&quot;One way of skining a model&quot;. A very nice tutorial about skining.]
****

http://www1.linkclub.or.jp/%7Einosuke/h ... a12_e.html
[mixing two maps with a falloff mask.]
***

http://hem.passagen.se/kareola/tut/drops/drops.htm
[droplets on a surface
as the material.]
***

http://www.the3dstudio.com/tutorials.asp?id=114
[morphing materials can be usefull for making
***

http://www.the3dstudio.com/tutorials.asp?id=41
[A metalic surface that works very good onto text.]
***

http://www.the3dstudio.com/tutorials.asp?id=57
[a realistic ocean surface.]
****

http://www.the3dstudio.com/tutorials.asp?id=109
[the way of making the ground to be of background color
except display shadows.]
****

http://www.3dluvr.com/content/article/81
[lava... Cool!.. I meant &quot;hot&quot;.]
****

http://perso.wanadoo.fr/3d/tutorials/ma ... pface.html
[head texturing with a photo.]
***

http://max3d.3dluvr.com/tutorials/mplant/
[Modeling a house-plant and setting it up for animation.]
****

http://www.3dlinks.com/tutorials/max/ma ... rial=apple
[a photorealistic [Yeah sure... heh] apple by only usin procedural textures.]
***

http://www.3dcafe.com/asp/tutorials/max ... turing.asp
[texturing landscapes.]
***

http://perso.wanadoo.fr/3d/tutorials/le ... nburst.htm
[Sunburst guitar texture.]
***

http://www.geocities.com/ribok7/halfwire.html
[Half wireframe rendering with 3DsMax and PS.]
****

http://www.3dstation.net/Tutoriaux/php/tut_face01.htm
[Texturing a face. An extrememly good tutorial
but it's written in french...]
****

http://www.3dcafe.com/asp/tutorials/max ... terial.asp
[A good glass material.]
**

http://www.3dcafe.com/asp/tutorials/max ... xtures.asp
[yay! Procedurals! =P]
***

http://www.planetquake.com/polycount/re ... ping.shtml
[NURBS mapping.]
***

http://www.3dluvr.com/content/article/54
[multiple mappings]
****

http://hjem.get2net.dk/Gollum_Graphix/g ... termat.htm
[making raytrace water.]
***

http://www.cglearn.com/tutorials/max3/1 ... _pt_1.html
[the first steps for making materials.]
***

http://www.saunalahti.fi/ops/tutorial/l ... dscape.htm
[Making a simple landscape. Good one.]
****

http://www.cglearn.com/tutorials/max3/1 ... _pt_2.html
[using sub-object materials]
***

http://www.cglearn.com/tutorials/max3/1 ... art_3.html
[mapping coords.]
***

http://www.3dtotal.com/ffa/tutorials/ma ... smetal.asp
[a fast tutorial... But usefull tips about making metals.]
****

http://www.3dtotal.com/ffa/tutorials/ph ... /metal.asp
[ughhh... lots of work
but nice results.]
****

LIGHTING

http://warpedspace.org/lightingT/part1.htm
http://warpedspace.org/lightingT/part2.htm
[Simply woderful lighting tutorials!]{non-software-specific}
***** +

http://www.3dtotal.com/ffa/tutorials/ge ... twave1.asp
[Some very useful info about lighting. + A practical example.]{non-software-specific}
*****

http://www.geocities.com/pixelmagic2002/Page1.html
[An awesome GI tutorial! Worth checking out even for advanced artists.]
***** +

http://www.3d-worxx.de/tutorials/lighting.html
[A set of lighting tips. Very good explanations.]
*****

http://www.topleftpixel.com/ila_solomon ... ght_01.htm
[And advanced lighting tutorial. Well worth checking-out for anyone.]
*****

http://www.computerarts.co.uk/tutorials ... amp;page=0
[Lighting without using lights... Stupid?.. no.]
*****

http://www.the3dstudio.com/tutorials.asp?id=7
[radiosity tutorial. Essential.]
***

http://www.neilblevins.com/cg_education ... lights.htm
[Projection maps for making a forest scene.]
*****

http://www.nawyecky.com/tuts/tut-gi.htm
[Another good GI tutorial.]
*****

http://www.the3dstudio.com/tutorials.asp?id=121
[soft shadows (GI again). A very full of examples tutorial.]
****

http://www.3dlight.com/page-lighting.htm
[matching lighting in compositing.]
****

http://www.topleftpixel.com/ila_solomon ... ght_01.htm
[A very good tutorial of how to make dome-lighting by using spotlights.]
****

http://www.3dtotal.com/team/Tutorials/J ... ghting.asp
[Three point lighting setup... Or so called &quot;modeling with light&quot;.]
*****

http://www.3d-worxx.de/tutorials/lighting.html
[Some basic explanation of lighting.]
****

http://www.topleftpixel.com/ila_solomon ... ing_01.htm
[A good tutorial for basic lighting techniques.]
****

http://www.computerarts.co.uk/tutorials ... amp;page=0
[Some research on a spotlight's anatomy...]
****

http://www.the3dstudio.com/tutorials.asp?id=97
[faking sunlight.]
***

http://www.computerarts.co.uk/tutorials ... amp;page=0
[using negative light.]
****

http://www.computerarts.co.uk/tutorials ... amp;page=0
[Selecting which lights should affect diffuse
which ambien
which specular...]
****

http://www.taffix.com/Tutorials/Lighting/light03.htm
[Some explanation about painting with light.]
****

http://www.3dlight.com/page-softlights.htm
[This one's very usefull for making realistic lighting.]
****

http://www.computerarts.co.uk/tutorials ... amp;page=0
[The light's Including/excluding list.]
****

http://www.taffix.com/Tutorials/Lighting/Light001.htm
[How to lith a scene properly... Basics.]
***

http://www.the3dstudio.com/tutorials.asp?id=8
[That's one interesting tutorial about using light flters.]
***

http://www.maxhelp.com/content/tutorial ... /smoky.htm
[some practice with volume lights.]
***

http://maxfreek2.tripod.com/Tutorials/Tut02.htm
[my desk lamp's symptom...]
**

http://www.3dcafe.com/asp/tutorials/max ... volume.asp
[some more basic practice with volume lights.]
***

http://www.3dtotal.com/team/Tutorials/J ... ghting.asp
[I like this one... It makes your characters look much better.]
****

http://interneteye3d.com/Tutorials/2001 ... efault.asp
[the usual way of doing area lights in Max.]
****

http://www.3dtotal.com/ffa/tutorials/ma ... plight.asp
[VERY usefull! may be used instead of a softlight
but that's not easy to apply to animatuions.]
***** +

ANIMATION

http://www.maxhelp.com/content/tutorial ... hiding.htm
[Hiding objects in an animation... Believe me! That's a puzzle if you don't know how.]
****

http://www.uni-mainz.de/~kochm002/mindtut.html
[&quot;Slider Setup&quot;. Don't know how it works - didn't try it yet. But it should be something original.]
***

http://www.3dm-mc.com/tutorials/carving/
[woodcarving. A very useful trick.]
***

http://www.angelfire.com/fl5/jcmiller/Acell.htm
[A very quik tutorial about acceleratio9n and deceleration.]
***

http://www.3dspline.com/boom-box.htm
[Yay! A subwoofer animation! =)]
****

http://www.bergen.org/AAST/Projects/3DS ... ivots.html
[Pivot points.]
***

http://max3d.3dluvr.com/tutorials/achain/
[chain animation with Dynamics in Max.]
***

http://www.the3dstudio.com/tutorials.asp?id=24
[How to switch multiple cammeras during an animation.]
****

http://www.the3dstudio.com/tutorials.asp?id=11
[A tutorial about motion capture.]
***

http://taurusfilmprod.hollywood.com/max ... ullets.htm
[bullet trails.]
**

http://www.siggraph.org/education/mater ... er_s94.htm
[A few tricks &amp; tips for animating characters. [not software specific.]]
****

http://www.anticz.com/animatio.htm
[Some very good tips about making good animation.]
****

http://www.anticz.com/eularqua.htm
[Some kind of gimbal lock and why it occures.]
***

http://www.anticz.com/morphy.htm
[prograssive morphing for animations.]
****

http://www.computerarts.co.uk/tutorials ... amp;page=0
[making a muti-joined model for animation.]
***

http://www.anticz.com/puppets.htm
[using puppets for 3D animation.]
***

http://www.the3dstudio.com/tutorials.asp?id=1
[Some dynamics to liven your scenes.]
***

http://www.maxhelp.com/content/tutorial ... untain.htm
[Making a simple fountain.]
***

http://www.maxhelp.com/content/tutorial ... liquid.htm
[liquid moving in a glass... A bit of realism in you animations won't mess them up.]
***

http://interneteye3d.com/Tutorials/2001 ... efault.asp
[Animated book pages. Simple tutorial.]
***

http://www.3dm-mc.com/tutorials/auto/
[Animating a realistic car motion in turns.]
****

http://www.3dcafe.com/asp/tutorials/max ... xpeyes.asp
[making expressional eyeballs.]
***

http://www.computerarts.co.uk/tutorials ... amp;page=0
[Quikly animating a snake... but the snake kinda reminds me of something else =P.]
****

http://www.3dcafe.com/asp/tutorials/max ... onwing.asp
[I used it for my dragon.]
****

http://www.cglearn.com/tutorials/max3/0 ... eapot.html
[usefull for starting animators.]
****

http://www.cglearn.com/tutorials/max3/10_robot.html
[Acctually I prefer IK.]
***

http://www.cglearn.com/tutorials/max3/0 ... art_2.html
[Using function curves is a bit easier sometimes.]
****

http://interneteye3d.com/Tutorials/2001 ... efault.asp
[making a vine grow with PathDeform.]
****

http://www.3dcafe.com/asp/tutorials/max ... mation.asp
[a walk cycle.]
***

http://www.geocities.com/SiliconValley/ ... lphin.html
[SpaceWarps have a lot of uses.]
***

http://www.webreference.com/3d/lesson97/
[a few helpfull tips about IK.]
***

http://www.webreference.com/3d/lesson98/
[heh... this guy's chattering about who knows what in all of his tutorials.]
***

http://www.comet-cartoons.com/toons/3dd ... psync.html
[a lipSync tutorial.]
****

http://www.webreference.com/3d/lesson96/
[a few usefull tips
but the rest isn't that good.]
**

http://www.bergen.org/AAST/Projects/3DS ... aming.html
[For the animators.]
****

http://www.3dcafe.com/asp/tutorials/max ... xpeyes.asp
[Usefull.]
***

http://www.3dcafe.com/asp/tutorials/max ... orfeet.asp
[This one's for CharacterStudio.]
***

http://www.3dcafe.com/asp/tutorials/max ... kblend.asp
[Another one for CS.]
***

http://www.rethinkfx.com/tutorials/ball.htm
[max script isn't that hard as I thought.]
****

http://www.3dcafe.com/asp/tutorials/max ... ttrack.asp
[this one's usefull sometimes.]
***

http://www.3dluvr.com/content/article/57
[I hate Max's bones but the tut isn't bad.]
****

http://www.3dtotal.com/ffa/tutorials/ma ... grass1.asp
[There's a version of it on 3dluvr too. I luv this tutorial very useful.]
****

RENDERING & EFFECTS

http://www.3dluvr.com/content/article/92
[lighting
texturing and rendering... All in one.]
*****

http://www.nawyecky.com/tuts/tut-glow.htm
[adding some specific atmosphere to your rendering with this effect. ] [ Not 3D! ]
****

http://www.3dluvr.com/content/article/86
[DOF in Max with the help of PS.]
****

http://www.neilblevins.com/cg_education ... _smoke.htm
[Water and smoke effects.]
****

http://www.computerarts.co.uk/tutorials ... p?id=32425
[Photrealism! That sweet word =) ]
*****

http://www.3dluvr.com/content/article/63
[How to use combustion (the volumetric effect).]
***

http://www.lightrays.de/html/tutorials/ ... ut_eng.htm
[Optimizing raytracing.]
****

http://www.neilblevins.com/cg_education ... greens.htm
[Variety in one color...]
****

http://www.neilblevins.com/cg_education ... _bokeh.htm
[faking bokeh. Sounds hard...]
*****

http://www.neilblevins.com/cg_education ... _bloom.htm
[specular glow
to add realism.]
*****

http://www.3dm-mc.com/tutorials/tornado/
[Making a tornado without any fancy plugins... Hard to understand it
but it's good.]
**

http://www.voidix.com/wireframe.html
[How to make a nice wireframe render.]
***

http://www.the3dstudio.com/tutorials.asp?id=23
[quick star fields.]
***

http://www.3dm-mc.com/tutorials/flash/
[electricity...]
***

http://www.computerarts.co.uk/tutorials ... amp;page=0
[making your render look great in a postprocessing app.]
****

http://www.3dluvr.com/content/article/88
[window shaped highlights on an object. Looks good.]
*****

http://www.the3dstudio.com/tutorials.asp?id=47
[expressions for controling light intensity and more...]
***

http://www.the3dstudio.com/tutorials.asp?id=81
[making clouds with combustion.]
***

http://www.the3dstudio.com/tutorials.asp?id=117
[making a big nuclear booooooom...]
***

http://www.the3dstudio.com/tutorials.asp?id=44
[a few tips about reflections and refractions.]
***

http://www.lightrays.de/html/tutorials/ ... ut_eng.htm
[Faking caustics with raytrace-shadows... Very nice results.]
*****

http://www.the3dstudio.com/tutorials.asp?id=71
[A few tips about making an interesting pic.]
****

http://www.the3dstudio.com/tutorials.asp?id=101
[how to engrave text without using a fancy plugin.]
****

http://maxfreek2.tripod.com/Tutorials/Tut04.htm
[Making a galaxy with particle systems.]
***

http://www.3dm-mc.com/tutorials/smoke/
[A smoke from a cigarette... My fav! [I don't smoke... I mean the smoke effect.]
*****

http://www.the3dstudio.com/tutorials.asp?id=73
[another way of making a cigarret smoke.]
****

http://www.3dluvr.com/content/article/60
[basic smoke.]
****

http://www.3dluvr.com/content/article/61
[a bit more complicated smoke.]
****

http://www.3dluvr.com/content/article/62
[Something like advanced smoke.]
****

http://www.3dm-mc.com/tutorials/hulldamage/
[Hull damage... Boom =] ]
****

http://www.3dm-mc.com/tutorials/steam/
[creating simple steam... Not too realistic
but will do when you don't have any other ideas.]
***

http://max3d.3dluvr.com/tutorials/n2dfire/
[Makin 2D fire in the scene for speeding-up the rendering.]
***

http://www.3dm-mc.com/tutorials/explore2/
[A very nice explosion with particles and combustion.]
****

http://www.3dm-mc.com/tutorials/explore/
[An explosion in space.]
****

http://www.3dm-mc.com/tutorials/blast/
[another way of doing nice explosions with combustion and lense effects.]
***

http://www.3dm-mc.com/tutorials/fireball/
[Burn whatever you like with this tutorial.]
****

http://www.maxhelp.com/content/tutorial ... mpfire.htm
[making a campfire... combustion.]
***

http://www.3dcafe.com/asp/tutorials/max ... scenes.asp
[Usefull.]
***

http://www.3dcafe.com/asp/tutorials/max ... eopost.asp
[an introduction to videopost.]
***

http://www.ruku.com/glow.html
[Glow effect for begginers.]
***

http://www.3dcafe.com/asp/tutorials/max ... trails.asp
[I'll need lots of this if I'm gonna' make an animation of VAZ in the future.]
***

http://www.3dluvr.com/content/article/71
[Splat!!!...]
***

http://www.3dcafe.com/asp/tutorials/max ... tedsky.asp
[A quik way of making sky.]
***

http://www.3dcafe.com/asp/tutorials/max ... engine.asp
[creating rocket engine flames
by using particles systems.]
***

http://www.3dluvr.com/content/article/55
[ok
nice for sea scenes.]
****

http://www.angelfire.com/la/startfromhe ... als11.html
[making realistic clouds.]
***

http://www.reel3d.freewire.co.uk/toots/ ... ighter.htm
[easier than I thought]
***

http://www.3dtotal.com/ffa/tutorials/ma ... t_main.asp
[that stupid cartoonish look... =) ]
***

http://www.3dluvr.com/content/article/77
http://www.3dluvr.com/content/article/79
[Two tutorials for achieving cell shading.]
****

http://www.3dluvr.com/content/article/64
[making an asteroid.]
***

http://www.webreference.com/3d/lesson94/
[faking caustics]
**

http://max3d.3dluvr.com/tutorials/mcaustics/index.html
[A good tutorial about faking caustics.]
****

http://www.3dcafe.com/asp/tutorials/max ... rydust.asp
[oh joy! It's sparkling! <img src="images/smilies/smile.gif" border="0" alt="" title="Smile" />]
***

http://www.3dcafe.com/asp/tutorials/max ... sparks.asp
[Even more sparkles! <img src="images/smilies/smile.gif" border="0" alt="" title="Smile" />]
***

http://www.3dcafe.com/asp/tutorials/max ... undfog.asp
[shows how to use fog.]
***

COMPOSITING

http://www.3dcafe.com/asp/tutorials/max ... tching.asp
[Usefull if you want to add 3D to a video.]
***

http://www.3dluvr.com/content/article/67
[usefull trick]
****

http://www.3dluvr.com/content/article/68
[boom!]
***

http://www.3dluvr.com/content/article/66
[Another tutorial about cammera matching.]
***

http://www.rethinkfx.com/tutorials/compmax.htm
[A simple
but quite long tutorial.]
***

http://www.3dluvr.com/content/article/69
[Lol! Use this tut if you have a photo of your grandmaa and want to blow her up.]
***

MISC.

http://www.3rddimensiontutorials.com/Sp ... creen.html
[How to make a CUSTOM splash screen for max.]
*****

http://home.nordwest.net/Adger/tips.html
[89 tips'n'tricks.]
****

http://www.3dgate.com/techniques/2001/0 ... eeing.html
[Every 3D artist has to have that art of seeing... This tutorial is to develop this skill.]
*****

http://www.computerarts.co.uk/tutorials ... p?id=30132
[Different camera techniques to liven your shots a bit.]
*****

http://www.computerarts.co.uk/tutorials ... p?id=23082
[A set of tutorials for making photorealistic eyes.]
*****

http://www.discreet.com/support/max/faq ... amp;id=465
[Rendering extremly big images... &quot;Error creating bitmap&quot; message shows up - what to do.]
***

http://www.bergen.org/AAST/Projects/3DS ... cepts.html
[Some concepts of 3D.]
***

http://www.discreet.com/support/max/faq ... amp;id=482
[Network rendering manual...]
**

http://www.dform.com/inquiry/tutorials/3dsmax/
[How to use (export) VRML in Max.]
***

http://www.computerarts.co.uk/tutorials ... p?id=30328
[a quick view on max4's functions.]
****

http://www.computerarts.co.uk/tutorials ... p?id=22544
[a set of tutorials for working with 3D text &amp; text effects.]
****

http://max3d.3dluvr.com/tutorials/slearning/
[the basics of MaxScript.]
****

http://www.3dluvr.com/siggi/tutorials/e ... /expr.html
[MaxScript again. Very usefull if you're doing a car animation.]
****

http://www.3dluvr.com/siggi/tutorials/e ... part2.html
[The 2nd part of the previous tutorial.]
***

http://www.3dluvr.com/content/article/53
[using an expression controller.]
***

http://kryten.infaze.com.au/%7Eviper/ma ... orial.html
[How to set up reference pics in viewports.]
****

http://www.computerarts.co.uk/tutorials ... p?id=20491
[A set of tutorials that shows you how to make a 3D monster... modeling and texturing.]
****

http://3dmax.8k.com/tutorials/Tut1/tutorial.html
[A usefulll way of speeding-up the viewport updates on slower comps.]
***

http://www.3dgate.com/techniques/2001/0 ... 02viz.html
[Aligning objects by using tools is faster.]
***

http://www.nawyecky.com/tuts/tut-vvp.htm
[Virtual viewport instead of multiple viewport pans and zooms when aligning objects.]
****

http://3dworld.3dark.com/tutorial/3d/index.htm
[A flash tutorial for begginers
telling what is what.]
****

http://www.artofgaming.net/tutorialz/pretutorial.html
[Unit scenes for isomatrical games (like Diablo or Starcraft).]
***

http://www.computerarts.co.uk/tutorials ... p?id=21544
[a set of tutorials for using IK.]
****

http://www.renderosity.com/login.ez?For ... ply=785795
[for the ones that want to know how to load and render multiple files in max... One thing though - you have to register to see it. =( ]
**

http://www.computerarts.co.uk/tutorials ... p?id=20809
[A set of tutorials for realistic modeling.]
****

http://www.3dgate.com/techniques/2001/0 ... hajba.html
[High pass filter for creating tiling textures.]
****

http://www.3dcafe.com/asp/tutorials/max ... plates.asp
[applying backgrounds to viewports and modeling according to them.]
****

http://www.computerarts.co.uk/tutorials ... p?id=20513
[A great set of tutorials for 3D lighting and texturing a scene.]
*****

http://www.3dluvr.com/content/article/51
[Too bad it's not possible to link an object to a vertex without using MaxScript.]
***

http://www.bergen.org/AAST/Projects/3DS ... ncing.html
[ok... this one's for begginers that don't know what's the difference between an instance
a copy
and a reference.]
****

http://www.3dluvr.com/content/article/50
[MaxScript again... However it shows how to make a simple player for the scenes. Cool huh?]
***

http://www.computerarts.co.uk/tutorials ... p?id=21422
[A set of tutorials for modeling non-existing things according to blueprints.]
****

http://www.3dcafe.com/asp/tutorials/max ... ssions.asp
[some kind of an &quot;expression controler&quot;. Nope! Haven't heard of it.]
***

USING PLUGINS

http://www.neilblevins.com/cg_education ... _0_1_3.htm
[skylight with Brazil by Neil Blevins... Damn cool]
*****

http://www.neilblevins.com/cg_education ... mpmaps.htm
[Antialiasing bumpmaps with Brazil.]
*****

http://www.neilblevins.com/cg_education ... 0_2_21.htm
[Basic stuff about brazil.]
*****

http://www.neilblevins.com/cg_education ... 0_2_26.htm
[Undersampling and optimising your scenes for GI rendering.]
*****

http://hem.passagen.se/lexcyber/3dsmax/tut1/tut1.htm
[Some kind of water dynamics plug-in... Looks usefull.]
***

http://www.3dcafe.com/asp/tutorials/max ... wister.asp
[a tutorial about making a twister (tornado) by using PyroCluster plug-in.]
***

http://members.optushome.com.au/ghra/tu ... riaOne.htm
[using a translucency script.]
****

http://members.optushome.com.au/ghra/tu ... aThree.htm
[An animation with the same translucency script.]
***

http://www1.linkclub.or.jp/%7Einosuke/edge_e.html
[Fixing troubles
that occure in an edge-detecting plugin.]
***

http://www.computerarts.co.uk/tutorials ... p?id=25302
[the way of 3D illustration.]
****

http://members.optushome.com.au/ghra/tu ... riaTwo.htm
[Progressive morphing with a few morphing plugins.]
***

http://www.3dluvr.com/content/article/52
[Using the new &quot;RealFlow&quot; plug-in for Max.]
***

http://www.3dv.com/support/pyro/pyrot.html
[Using some kind of a 2D texture set
called &quot;PYROMANIA!&quot;.]
**

http://www.3dtotal.com/team/Tutorials/s ... %20tut.asp
[Using a fancy renderer acctually. Maybe usefull
but not for me.]
***

http://www.3dluvr.com/content/article/70
http://www.3dluvr.com/content/article/78
[An afterbur tutorial... Interesting. They're making an explosion]
***

http://www.3dluvr.com/content/article/75
[...some clouds...]
***

http://www.3dluvr.com/content/article/65
[...and some basic stuff.]
***

http://www.3dcafe.com/asp/tutorials/max ... hreyes.asp
[Some basic stuff about clothReyes.]
***

http://www.3dtotal.com/team/Tutorials/s ... render.htm
[useful for those who have the renderer.]
***

http://perso.wanadoo.fr/3d/tutorials/lightn/lightn.html
[making lightning.]
***


--------------------------------------------------------------------------------

Nej jag har inte gått igenom och kolllat om alla funkar eller kvalitéen på dem.
What part of ”Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn” you don’t understand?

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raden
Inlägg: 2113
Blev medlem: 2003-nov-06 13:12
Ort: Stockholm
Kontakt:

Inläggav raden » 2004-jul-29 12:25

vet inte vad jag ska säga men det är inte tutorials som du har hittat utan en länklista en admin på eeye.us har sammaställt och lagt ner en massa tid på när han för ett ganska bra tag sen sammanställde länkarna.

har för övrigt redan lagt upp länken här
http://www.animate.se/viewtopic.php?t=3183

Tänk på att ange källa

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Ztripez Hellström
Moderator
Inlägg: 1427
Blev medlem: 2004-apr-22 20:20
Ort: Gothenburg
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Inläggav Ztripez Hellström » 2004-jul-29 12:57

ahah.. Då vet jag det. Jag fick listan mailad till mig så jag hade ingen aning vad det komifrån.
Självklart hade jag angett källen om jag visste. Min Internet-Etik är mycket god (annser jag själv). ;D

Tackar för att du komplitterade uppgifterna.. jag hade för bråttom antar jag..
What part of ”Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn” you don’t understand?

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raden
Inlägg: 2113
Blev medlem: 2003-nov-06 13:12
Ort: Stockholm
Kontakt:

Inläggav raden » 2004-jul-29 13:34

oki, trodde du kopierat rakt av, julius (han som gjort listan) är en trevlig kille och ville bara att han ska få full credit för den som han förtjänar, rätt fin lista tyvärr så är en hel del av länkarna brutna :(

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matlock
Inlägg: 169
Blev medlem: 2004-jan-26 12:09
Ort: Göteborg

Inläggav matlock » 2004-jul-29 14:06

Den här listan har jag sett på CGTalk.

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Stormraider
Inlägg: 1524
Blev medlem: 2004-jan-17 12:59
Ort: Göteborg
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Inläggav Stormraider » 2004-jul-29 16:06

Gissar att listan ursprungligen kommer härifrån.

http://www.cgtalk.com/showthread.php?t=21263

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raden
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Blev medlem: 2003-nov-06 13:12
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Inläggav raden » 2004-jul-29 16:44

hm... och här står det "courtesy of insect666" vilket är julius :)

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matlock
Inlägg: 169
Blev medlem: 2004-jan-26 12:09
Ort: Göteborg

Inläggav matlock » 2004-jul-29 17:46

raden skrev:hm... och här står det "courtesy of insect666" vilket är julius :)


Ok, jag tänkte nästan det. ;)

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PCN
Inlägg: 150
Blev medlem: 2004-sep-21 7:33

Inläggav PCN » 2004-sep-21 8:04

En site som ni har missat...tror jag efter som det är min första inlogg på Animate är www.3d-palace.com

Det finns en hel del video tutorials gratis att ladda ner och ännu mer om man är sponsor medlem. värt ett besök!
Imagination is more important than knowledge...
Albert Einstein

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Paulo Kiefe
Administratör
Inlägg: 11996
Blev medlem: 2003-jun-10 16:27
Ort: Halmstad
Kontakt:

Inläggav Paulo Kiefe » 2004-sep-21 10:44

Tack för den gedigna listan ztripez! ;)

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Downup
Inlägg: 173
Blev medlem: 2004-aug-21 12:47
Ort: Halland

Inläggav Downup » 2004-okt-16 17:08

Såg det direkt med.. insect666 lista =D


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